I haven't finished Iceborne, maybe I will in the future but not right now because of two words, clutch claw. It genuinely ruins what I believe to be a solid expansion and an overall improvement of base Monster Hunter: World.

So what's so bad about the clutch claw? The clutch claw is a tool that lets you grapple onto a monster. From there you can do a few actions, soften a part of the monster, as well as rotate the monster and slam them into a wall toppling them. I honestly don't have issues with what the clutch claw allows you to do, what I do take issue with is that the clutch claw isn't a supplemental tool like the slinger but a mandatory mechanic. And to pour salt in the wound, it's incredibly finnicky to use. I'll be targeting a monster's head with no obstructions and end up attaching to its thigh while it's kicking and get knocked off. However, none of that stuff really matters when compared to the largest issue, softening.

Softening a part of the monster turns that part into a temporary weak point that'll take more damage and allow skills involving weak points to activate on softened parts. All of that on paper does not bother me, just seems like a way to speed up hunts. WRONG! The health pools of monsters have been massively inflated compared to base game because of softening. The finnicky clutch claw is no longer a supplementary tool but now mandatory if you don't want hunts to drag on.

All of this is such a shame, because the monsters in iceborne are all fun to fight, (outside of clutch claw shenanigans). The story still sucks and cutscenes are still unskippable, but the hunts could've been so fun if not for the clutch claw. The clutch claw even infects the base game. There is a new type of stagger, which the community calls clagger, that monsters can experience. Monsters will sometimes get launched away from you, making you miss parts of your weapon combos. So you gotta clutch claw onto the monster to keep the momentum going. Clagger also affects base game monsters making it really annoying when you locked into a super element discharge, missing, and wasting all of your charged phials; all because the designers desperately want you to use the clutch claw.

Iceborne could've been great, but it just serves how one mechanic can ruin a whole experience. There is still fun to be had here but I'm just sick of the clutch claw to keep going for the time being.

Reviewed on Aug 12, 2023


1 Comment


8 months ago

This is exactly my feelings with this expansion. I even retried it with a "remove clutch claw" mod. It was great, but then the game updated and the mod broke. I just couldn't bring myself to play anymore