This review contains spoilers

This is a game website, but that game easily could be a movie and nothing would change. We call it a "telltale game", but at least in a real telltale, your choices matters.

The only relevant choice in the entire game is the last one, and the game makes a real good job to make it very clear, that kill an entire city (and possibly continuing to
destroying other places) to save 1 person is the good ending decision, and let her die is the bad one.

The maximum this game deserves is 3.0, but the ending and the absolute zero relevance to all the choices you did, gave the game -1.0, and, in the end, i even think is too much high.

Reviewed on May 14, 2022


3 Comments


At least it isn't anywhere near the shit that David Cage puts out on a regular basis

1 year ago

eh, I disagree. I don't think it's all about the ending- how the story gets you to that ending is just as important. the choices you make definitely impact the story, some more than others.

1 year ago

beatlesbum18, If this were not a choice-driven narrative, I would agree, but ultimately, every consequence in the middle of the game is invalidated because the ending is either A or B. They don't matter at all. In a story that gives me the possibility of changing the course, I want to see a change in the development that impacts the overall conclusion. There is the possibility of liking more the characters, which can lead to a stronger sympathy to the consequences that follow. However, this was not the case for me. Personally, I found that the only choice that had a significant impact to the story as a whole was the final one, and just like you, i didn't like either of those.