A surprisingly pretty fun little re-imagining/prequel to the O.G. Final Fantasy. The combat system is 100% the best part of the entire experience, with so many levels of customization made possible by a wide range of job classes, weapons and abilities. You can fine-tune so much of your experience that it's honestly a little overwhelming, but it's great fun to mess around with different builds and move-sets to find what works for you.

The game is very challenging, which is something you'll either love or hate. I personally put the difficulty down just to get through it a little easier because the one bad thing about the entire game is the story and characters. For the vast majority of the runtime, the characters are uninteresting and the story is boilerplate nonsense. It's only really the last handful of missions where the story becomes good and the characters start to shine through, and you get the whole picture of what the game was going for. It would have been much better if the story had been reworked a little bit more to make the overall experience more enjoyable because honestly, the combat solo carries until the very end of the game.

I also didn't complete the "Bahamut" trials or whatever, because I just have no interest in grinding for better equipment and replaying the entire game again. It already took me 30 hours to get through it once, so much like the endgame of Middle Earth: Shadows of War, I just left it.
Overall though, this was a good experience. It's not going to blow you away in any way, but it's a very solid action game akin to Nioh, and you get a nice payoff for seeing it through to the end if you're a fan of the Final Fantasy series. I honestly wouldn't mind a complete remake of FF I & II with this combat style, but just keeping to their original plot lines.

Reviewed on Oct 03, 2023


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