I feel like I would've gotten more out of this game had I watched Rugrats in the childhood, but I never did so I was left with a confused impression. Playing this game I could see the valiant attempt at making something the fans of the show could enjoy. There's tons of what I can assume are references and callbacks to the show itself, so clearly the dev team had some idea what they were doing designing a good tie-in. Unfortunately the technical side fall a little short.

The game greatly suffers from similar issues some other 3D-games were suffering at the time, with controls and camera placement still being figured out. However, this game had more problems than just the industry standard, hitboxes especially feeling like a hot mess and controls being especially janky. The camera jumps all over the place, making any sort of consistent and fluid movement impossible. Also, whenever there's any enemies you need to beat, aiming is way harder than probably intended with the character's movement and lack of any good perspective. Most of the times I lost health just while trying to pick up ammunition and turning towards enemies to launch it at them.

The saving grace for this game is the nonexistent difficulty and short length. Most of the challenge for me was fighting against the janky controller scheme and character trying to get stuck in every corner and piece of furniture around the house.

Can I recommend this? Not really, unless you're a big fan of the show. I can see the love the makers of this game poured in, but the execution was left severely lacking.

Reviewed on Mar 22, 2024


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