Tried this because I'd enjoyed the new RE games well enough and heard this was by the same director. I got a decent way into it but almost everything about it was either underwhelming or not really to my taste. The tiresome cliche of the gruff protagonist and his missing daughter, the stylistically incoherent setpieces, the lackluster enemy and environment designs, the uneven and haphazard feel of the levels, everything was just a little off or not well done. It reminds me of Control in a lot of ways, in the fiction, and I was kind of excited to have a game like that deliver a more horrific presentation and a more carefully designed gameplay experience. Neither really manifested so far. The levels seem designed to strongly encourage stealth over combat, much moreso than RE, but stealthing is just very uncomfortable. I hate the way the cover mechanic feels, and I pretty much always ended up sprinting through these encounters or loading a save and finding a way to avoid them entirely. It's clear that the game has combat mechanics it expects you to make more use of than I was able to, and if I were more motivated I'm sure I could have gotten used to it and finished the game, but nothing else about it has given me the impression that would be worthwhile for me.

Reviewed on Jan 13, 2022


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