did you know that one of the enemy journal entries says that swords just do not exist in mario's world? what am i suppose to make of that man.

Mario RPG is fine. I played the original like 2~ years ago and kinda came away with a feel of all charm no substance. Mario RPG remake comes with a bit more substance in gameplay upgrades and bit of a charm loss in that I think its a little ugly.

For the aforementioned substance, it takes the original RPG battle systems and adds a few bells and whistles; the big one being a separate meter that charges through proper attack timing/blocking, which can be used for various team super attacks that chane depending on who you have active. I also like the combo meter idea; when you get properly timed blocks/attacks you build a combo that not only generates more meter but gives you party buffs that increases the bigger your combo goes, but you lose it all if you drop one. Also there's a second extra strict aspect to timing now which lets you fully negate an attack on block and makes normal attacks hit all enemies. Finally, the game adds a bit of post game content in the form of 7 boss rematches.

It sounds good and honestly it is but unforantely the game is a pretty 1:1 remake until the post game, so these additional mechanics often amount to just making an already easy game even easier. You're already clobbering most enemies; with the power of the triple attack meter you can now kill a boss a round or two earlier. The post game rematches are actually quite fun and because they're designed for max level parties in mind you have to engage with the bosses actual mechanics but, but it's a little too late.

Most of the game's charm is still there; it's funny, it's a cute bite sized RPG adventure in the somehow under utilized mario world, with weird characters and enemies and funny attacks. All that is still there; I just think it's a little more ugly.

I just don't like the new models. I dont like how Mario and the toads look, I think bowser just being the modern bowser design shrunk by 50%, where it was a cool and unique look on the SNES it falls flat for me in 3D. The game at times feels oddly budgeted? Cutscenes not having any sound effects aside from the occasional stock Bowser noises is crazy to me.

Also you can't tell me you like new fat yoshi more than old fat yoshi.

Some stuff does look great; most the environments are fantastic, some enemy models are really killer now, love everything they did with Culex, but overall I think I like how the SNES game looks more.

Also a big thing is that the game does NOT run good. A lot of the towns have framedrops, most screens with water drops the frames, some of the triple attacks make that shit CHUG. It's not a game ruiner but it sucks.

It's fine. I can't confidentially tell you if you should play the remake or the original or not; I think SMRPG was always more style than substance but I think the remake loses a lot of its style, but it does objectively just have more content than the original. It's up to you.

The weapon boss battle theme is still stuck in my head tho.

Reviewed on Mar 24, 2024


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