One of the first "Collectathon" style games I ever played and it was an absolute banger! So many weapons, so many planets, it blew my mind that this much 3D game could happen on such a small device. The PSP definitely had that Sony IP magic and this title shines because of it. Some mechanics are left a bit unpolished with the most glaring being lack of camera control on a platforming game. However, what it did well, like most R&C games it completely crushed. Fun humor (for teens) and a somewhat compelling if cliche storyline that moves at breakneck pace. I felt that the game keeps a good loop of visiting a new area, gaining some new gun or gadget and then being given a reason to go back to an earlier location and grind out those collectables. I also felt that the upgrades themselves were creative and well implemented. The vast majority of guns and gadgets get used in multiple situations making them feel like real objects rather than Checkov's Guns implemented for the sake of one plotline or moment. There are of course some guns that are more suited to puzzle platforming than direct combat but you usually run out of ammo at one point or another and have to really on a less ideal gun for the situation. This leads to a lot of play driven discovery and helps the player not just stick with the standard gun all the way through which I'm sure is possible but is much less rewarding. The characterization read well although these two suffer heavily from the furry franchise mascot craze of the early 2000's and even into the 2010's. Seriously, is anyone confused how we got so many furries??? This one definitely deserves all the praise it gets but honestly it's very much a one and done game. Once you've completed the story, unless you're a plat trophy fiend, there's not much else there for you. However, that did not stop me from picking it up every now and again just to shoot some stuff and have fun.

Reviewed on Aug 03, 2023


Comments