Mishelam
Deathsmiles 2007
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Completed
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It's kind of crazy how something as simple as being able to shoot in both directions completely changes the feel of a horizontal shmup like this. Also other than the weird bull boss that looked like one of those pre-rendered models cut down into a sprite from games like Donkey Kong Country or Mortal Kombat, I really enjoyed the aesthetic of this game. It leaned pretty heavily into both Gothic horror and Gothic lolita, which is a pretty cool combination.