Sacred Echoes is a really cool concept which i will not finish because i've already played Echoes 4 times and, if i wanted to re-play Echoes, i could simply go and play it again in my 3DS, but i still played a good bunch (around 10 chapters, give or take)

The game is cleverly done in various ways, howver it is very easy to lose some cool conversations (like recruitment conversations, unless you savestate before recruiting with a certain unit and then doing it with another so you can read every dialogue) and the invented dialogue doesn't really feel invented, it trully fits the characters. The dungeons are cleverly introduced into the chapter maps (i don't like this but there is literally no other way to do it, and they did it REALLY good, so even tho i'm biased here i will say the truth that it's well done) however i do feel like Dungeons were such a key part of Echoes that you can't really FEEL like you played Echoes if you aren't exploring the dungeons, going back and forth and etc, so it doesn't really feel like Echoes.

It's a really ambicious project, with a lot of good things, and a lot of things that don't really feel liketEchoes because it's extremely hard to do so as a Sacred Stones romhack, it's limited, to say the least. They did what they could with what they had and that's enough for me, it's good. Would i recommend this to ANYONE? Without playing Echoes? no, i wouldn't. If you have already played Echoes then yes, go ahead, you will have a good time if you want to revisit the Echoes universe in a slightly different way. Really neat and props to the creator for doing this.

Reviewed on Nov 19, 2022


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