Comfy game. Comfy as hell ~30 hour RPG.

I've yet to go back and play some of the key classic titles that inspired this one, but somehow it still invoked a sense of nostalgia for me. I could practically feel the artistic passion the entire crew had making this. It's that cozy home-brewed passion that reminds me why video games are even worth playing.
Visually beautiful and the music's fantastic, nuf said there. Zale and Valere are kinda blank-slate interchangeable protags that could've used more personality and dynamic. Especially with how well that was done with Ninja in The Messenger. That said, the supporting characters are super cool and more than make up for it. Combat system takes from Mario RPG with timed attacks and adds an additional puzzle-y lock-breaking system for cancelling enemy spells with different types of physical attacks and magic. The story's nice. Simple plot about Solstice warriors stopping an evil Fleshmancer with lots of subplots that flesh out the world in ways that that keep it satisfying to explore and keep moving forward. Also lots of crazy moments. Gotta love em.

I definitely recommend playing The Messenger first. There are several moments that are fine on their own but made me pop off like a soyjak because of the connections I recognized. Especially the secret you can find post-true ending.

Overall, Banger game.


Also Daffy Duck is there.

Also PLEASE nerf the assassin in Wheels.

Reviewed on Sep 18, 2023


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