This review contains spoilers

Mai and The Legendary Treasure is a middle of the road Ero-RPG.

The concept is rather simple. Girl wants to be a treasure hunter and gets transported to a world where everyone wants to find the so called Legendary Treasure of this guy named Leonard Poire. It's a bland isekai plot but the premise ain't the worst I've ever seen and the character of Mai and how her treasure hunter skills develop during the game makes for nice banter, though, at times, is just plain boring (as isekais usually are).

RPG Systems and gameplay in general: Honestly I found the fighting part of this game to be having some imaginative, but flawed decisions that make the game sometimes feel like a slog. Characters have skills and magic besides the usual attack button, which are special actions costing either MP and rarely, TP (veterans of rpg maker games may be familiar with the naming convention) and whilst magic can only really be bought or found (Either by killing enemies or finding magic grimoires on the overworld), skills develop somewhat randomly by just fighting monsters with a kind of weapons. That means that letting your characters have a preferred weapon type pays off a lot in the long run, for some skills do be hitting like a truck. However, not all skills are created equal, and often times, random targetting multi hitting skills do be your best option for dealing with enemies since they interact funnily with the games dual wielding and naturally multi hitting weapons.
The game has options for auto play during combat, but since enemies scale with your level (a system that often times is never greatly utilized but that I can't dislike fully) the auto button feels like a slot machine in the later parts of the game. Though it has a tactics menu that can interact with how the auto feature will function (by having characters being able to fulfill more supportive or offensive roles) the fact that some spells just don't scale well (specially those you get at the beginning) makes you wish for a "delete skill/magic" button just so they stop being used during combat for the rest of the game.
The game has a elemental resistance/weakness system that could be better explored, but most enemies are either reskins or color palette swaps and not really interesting enough for one to really try to fight every enemy by exploiting it's weakness, it's a hassle that doesn't pay off usually, specially because since the game doesn't have a bestiary, you're going to get lost on the enemies weaknesses really fast.

Itemization in this game is weak to be honest. Weapons and Armor, the ones that aren't costumes for the characaters that matter (Fuck you, Abel) are usually just a case of "Get the upgrade on the shop (that changes items based on your level, reall cool touch) or find a better weapon casually sitting on the floor of the next dungeon". Accessories feel like they should matter but the whole combat system just doesn't utilize that so much, really par for the course in the mediocre ero-rpg scene.

Boss monsters are lame and really not memorable, after you discover some strategy that works they just become sacks of hp, and if you can't beat some boss now, just grind a lil bit on mobs and get the next set of upgrades for your weapons, and that's about it.

Story: Eh, it certainly exists and some characters are interesting, but the lack of other hubs for you to interact with characters makes every other place you find just another dungeon filled with enemies that aren't really fun to battle and don't interact much with you. Mai's journey with her friends and the asshole meant to cuck mai's love interest and help the big bad guy is colorful at times but feels very bland. (Also, Mai's love interest just suck. He really is just there to be cucked and I'm not even kidding). The payoff to the great search for the legendary treasure feels very lukewarm.

NSFW Stuff: where do I even start with this one? Well, for one the scenes are "animated" as in, during sex scenes a whole two sets of frames between penis in and penis out happen, the speed of which is changed every time you press the Confirm button. I don't know who was the crazy dev who thought that pressing confirm a buncha of times during the sex animations was going to be fun, I made use of the Skip Dialogue and Fast Forward buttons a lot. ON AN ERO-GAME . . . I think it was one of the few times in my life that I got tired of a game during what's supposed to be it's highlights and it's such a shame. If instead of a required button press, the game just alternated speeds at random intervals, or even had a steady pace but that wasn't just boring, I porlly be happier.

The Sex dialogue is also very poor, it really doesn't get very exciting, the characters sometimes do be having the same pose happening at the same time and it feels like every part of the sex scenes just were poorly executed/thought out.

lots of "Beg for my forgiveness, mwahah", intense cucking of every male character, and dear lord the loli stuff is just so unnecessary.

Conclusion: Skip this one, fella. There are way better games out there. I honestly don't think the interesting ideas with the combat system save this game from being boring and that's saying a lot.

Reviewed on Nov 06, 2023


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