In a time where the past few CODs decided to reinvent the wheel and change things for the sake of change and called it "innovation" Cold War did a great job keeping lots of what was great about COD games while also implementing the good aspects of the new.

Sure Cold War wasn't on the MW2019 engine with the nice rendering and all that but given the development of this game Treyarch really came through. They did gunfight and gunsmith better (which also showed the correct stats of attachments), they had good maps (compared to modern CODs), a mini map THAT WORKED, didn't implement tac sprint (it's stupid if you want faster movement just make running faster and give players more control over mobility), and a decent TTK.

Cold War isn't without it's issues. Excluding all the Activision monetization BS that's in every COD Cold War had a buggy launch, the score streak system was whack, and was lacking content for the first few months of its launch. While I had a great time with zombies and I'm looking forward to the future of zombies it not having a set crew and the lack of content at launch was not good. As was focusing on Outbreak, fun side mode but round based is the bread and butter of COD zombies. While making easter eggs easier for casuals is probably ultimately a good thing for the sake of the mode as a legacy player I hope they up the difficulty in a healthy way next time.

To wrap up this longer than anticipated review, Cold War is a overall good COD game especially considering how Treyarch was made to come in and make a game with bits and pieces with about a year before launch (they the GOAT COD devs). Oh and campaign was fun, nothing special, had some cool moments with in game choices.

Reviewed on Jan 23, 2023


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