Full review on my website: https://www.nepikigaming.com/reviews/final-fantasy-the-4-heroes-of-light/

''The biggest problems with Final Fantasy: The 4 Heroes of Light are the many questionable- and restrictive decisions made. The game is built around these exclusions, but that still doesn’t excuse the inability to target enemies- or allies. Allies being split-up to focus on character development is a good idea on paper, but the execution was done rather poorly. Most of the issues that I did have however, were almost all negated in the second half of the game where the heroes united. While the first half was still good but occasionally frustrating for me personally, the second half had me far more excited due to giving me a lot of strategic freedom and the story also having an interesting twist. The Crown system in and of itself saved most of the battle system’s shortcomings due to how flexible it is, and the story started focussing on a singular goal for all the heroes after each of them were given their own spotlight. This storybook approach of telling the story was one I appreciated very much, and will definitely be one of the defining factors that I will remember from my journey through this game.''

Reviewed on Dec 11, 2020


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