Mass Effect 2 Project Overlord. Brought to you by Autism Speaks.

Hoo man, this DLC was worse than I remembered. The line "His autistic mind is as alien to me as actual aliens" spoken by one of the doctors convinced me that the writers had extremely outdated viewpoints of neurodivergent people. David was dehumanized to speak in very simple sentences and was characterized by only his autistic traits.

Apart from that, you're fighting geth and robots and that's the crux of the DLC. So bring Tali, Legion, or Kasumi with you and it'll be a smooth ride. You also control the hovercraft called the Hammerhead in between the stations, and it controls way better than the Mako in a lot of regards. However, because of its lack of shields, I feel it was designed to run away from conflict than to address it head on. Apart from one instance, the speed of the hammerhead was enough to speed away from any turret that may pose as a threat, and the platforming portions were fun to pull off. Kind of lame that they put invisible walls over locations that the hammerhead can easily clear over though.

Overall, I remember liking the dlc for the story, but retrospectively it's very dated now. The outcome of this mission doesn't really affect the story of ME3 aside from getting bonus upgrades, so you could probably feel safe to skip out on this one. No new lines from your squadmates during the cutscenes either, so it feels a bit empty with your mates being silent aside from their standard combat banter.

Reviewed on Feb 26, 2023


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