What started as a fairly standard megaman-like really grew into something unique as I better understood it's mechanics and got good at going fast. The combination of using a short-range punch and a long-range but weak grapple is a fun set of tools to work with, given that the grapple can grab weakened enemies, who can then be thrown into enemies to instantly weaken them, which results in a great sense of flow. You can go on a tear, taking down enemy after enemy and it feels great. Music's pretty good, visuals are sharp and impacts feel good. The level design and secret hunting have a good deal of variety. All in all, extremely solid.

Reviewed on Jul 25, 2023


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