In recent years, the genre of rouge-lite games has had many additions. Out of all of them, Risk of Rain 2 is by far the most ridiculous Iโve seen. Itโs a game where there are no limits to your potential set, and you can become as overpowered as you desire.
It does follow the traditional rouge-lite formula. Fight through a level, while collecting as much loot as possible, kill the boss, and continue onwards. The major difference here is that it's actually 3D.
Overall, I highly recommend this game to anyone who is a fan of the genre or just wants a fun time-killer. It also has multiplayer.
๐๐ญ๐จ๐ซ๐ฒ
You are a member of a spaceship responding to a distress beacon sent from an unknown planet. In an attempt to find any survivors, you get sent down, completely unprepared for whatโs to come.
The story is there mainly to set the scene. There isnโt much of any narrative while actually playing the game. Still, for those interested, there is quite a lot of lore, as every item and enemy has a description.
๐๐๐๐ก๐๐ง๐ข๐๐ฌ ๐๐ง๐ ๐ ๐๐ฆ๐๐ฉ๐ฅ๐๐ฒ
As I said, it follows the standard rouge-lite formula seen in many other titles like Enter the Gungeon, The Binding of Isaac, and many others. It is simple, but highly effective and addictive. What sets Risk of Rain 2 apart from the others, and allowed it to become such a popular game, is its lack of restrains.
There arenโt any limits on how many times you can find a duplicate item or how fast you can clear a stage and so on. Becoming overpowered is the point. Being skilful at this game isnโt just about being able to dodge all the projectiles, it's about being able to maximize whatever loot you are given to create a build that can take you to the end and beyond.
๐๐ซ๐๐ฉ๐ก๐ข๐๐ฌ/๐๐ซ๐ญ๐ฌ๐ญ๐ฒ๐ฅ๐
It's simplistic and by no means detailed. Still, I canโt imagine there will be a time when this game will look ugly and outdated. Itโs a timeless design that conveys what it has to.
๐๐ญ๐ฆ๐จ๐ฌ๐ฉ๐ก๐๐ซ๐/๐๐ฆ๐ฆ๐๐ซ๐ฌ๐ข๐จ๐ง
The atmosphere is all over the place, first, you fight robots and bugs in a tundra, then lizard men and jellyfish in a desert thenโฆ you get the idea. Although perhaps because it never takes itself seriously, it works. It's distinctly โRisk of Rainโ.
๐๐จ๐ฎ๐ง๐๐ญ๐ซ๐๐๐ค
An incredible soundtrack has been made for this game, and I canโt imagine any other that would fit so well. My favourite part is โThe Rain Formerly Known as Purpleโ.
๐ ๐ข๐ง๐๐ฅ ๐๐ก๐จ๐ฎ๐ ๐ก๐ญ๐ฌ
Me when the weather reports show that there is a risk of rain.
It does follow the traditional rouge-lite formula. Fight through a level, while collecting as much loot as possible, kill the boss, and continue onwards. The major difference here is that it's actually 3D.
Overall, I highly recommend this game to anyone who is a fan of the genre or just wants a fun time-killer. It also has multiplayer.
๐๐ญ๐จ๐ซ๐ฒ
You are a member of a spaceship responding to a distress beacon sent from an unknown planet. In an attempt to find any survivors, you get sent down, completely unprepared for whatโs to come.
The story is there mainly to set the scene. There isnโt much of any narrative while actually playing the game. Still, for those interested, there is quite a lot of lore, as every item and enemy has a description.
๐๐๐๐ก๐๐ง๐ข๐๐ฌ ๐๐ง๐ ๐ ๐๐ฆ๐๐ฉ๐ฅ๐๐ฒ
As I said, it follows the standard rouge-lite formula seen in many other titles like Enter the Gungeon, The Binding of Isaac, and many others. It is simple, but highly effective and addictive. What sets Risk of Rain 2 apart from the others, and allowed it to become such a popular game, is its lack of restrains.
There arenโt any limits on how many times you can find a duplicate item or how fast you can clear a stage and so on. Becoming overpowered is the point. Being skilful at this game isnโt just about being able to dodge all the projectiles, it's about being able to maximize whatever loot you are given to create a build that can take you to the end and beyond.
๐๐ซ๐๐ฉ๐ก๐ข๐๐ฌ/๐๐ซ๐ญ๐ฌ๐ญ๐ฒ๐ฅ๐
It's simplistic and by no means detailed. Still, I canโt imagine there will be a time when this game will look ugly and outdated. Itโs a timeless design that conveys what it has to.
๐๐ญ๐ฆ๐จ๐ฌ๐ฉ๐ก๐๐ซ๐/๐๐ฆ๐ฆ๐๐ซ๐ฌ๐ข๐จ๐ง
The atmosphere is all over the place, first, you fight robots and bugs in a tundra, then lizard men and jellyfish in a desert thenโฆ you get the idea. Although perhaps because it never takes itself seriously, it works. It's distinctly โRisk of Rainโ.
๐๐จ๐ฎ๐ง๐๐ญ๐ซ๐๐๐ค
An incredible soundtrack has been made for this game, and I canโt imagine any other that would fit so well. My favourite part is โThe Rain Formerly Known as Purpleโ.
๐ ๐ข๐ง๐๐ฅ ๐๐ก๐จ๐ฎ๐ ๐ก๐ญ๐ฌ
Me when the weather reports show that there is a risk of rain.