I got this game for fun, it was on sale, and I like the cover of the mask, I even have the Gameinformer magazine of it.

I'm not into dark and gritty games or even stealth but this was fun. It's kind of what you make it, you play how you feel, if you play recklessly though, you'll have to face the consequences, whether that's the ending or a band of guards after you, it adds a sense of paranoia which really bothers me at times "Was I too violent?" luckily it's split up into missions and you get a report card at the end of each of them saying how chaotic you were or weren't. A good thing about the mission setup is that it's pretty open yet contained enough that there's always stuff to do and things to find inside cool and diverse areas, there's quite a bit of exploration and not much backtracking, something I've come to love about the modern Deus Ex games.

That's not to say the 'pacifist' route isn't hard or have its own consequences, y'know how many times I went back to an old save because I was spotted or misclicked and killed a guard?! All to get that ending, always having to wait out enemies and avoid contact (kinda like real life...) but to see that report card just makes you feel like you've accomplished something, I consider myself a bit of a baby when it comes to difficulty it made me feel like I was good at the game or something, it's rewarding, just takes a bit to get used to it.

Will I be playing the other games in this franchise? No, I've tried the demo for Dishonored 2 and it still really stresses me out with the good and bad endings hanging over my head but don't let that hamper this review or the game at all. I'll probably look up the stories for them, they seem more like a companion piece anyway (if you got the good ending) this could've been just one game all the same.

Reviewed on Feb 03, 2021


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