I definitely get why people are in love with this game. It's got a really cool world, feels like you can do just about anything you want, the powers are really cool and mobility is pretty choice.

Unfortunately, as will come to be a theme as I get more of my thoughts on games out there, I'm just not that good at making my own fun for myself. I want to follow the markers, complete the objective and get out of the level. Even worse, half of this game is action and half is stealth, but all of it is in first-person and first-person stealth is about as appealing to me as self-mutilation. Absolutely too stressful in almost all cases without the situation awareness of a third-person camera.

ALL THAT BEING SAID, the blink mechanic makes the use of stealth to rain death upon A.I. from parts unknown is quite a good feeling, and while the objectives often lay down clues for clever bonus objectives you can do they're never explicit or handholdy, so I do get to feel some kind of smart without having to put everything together on my own.

I bought this in a huge bundle of every Arkane Definitive Edition release prior to Deathloop because it was like $25, and I do hope to really give Arkane a fair shot at some point. Unfortunately, after nearly six hours I realized that I really wasn't paying attention to any of the systems this game had to offer, I was just blinking around killing dudes until I made it to my target where I'd get clever and figure out the secondary way to complete the mission. Stealth runs? Retrying missions to experiment with the A.I.? Clever possession tactics, catching bullets with enemy bodies, being mindful of the corruption or whatever that mechanic is?

No, I'm just a simple murder boy, and I hated that I couldn't meet Dishonored on its own terms. I knew I put this studio's games off for so long for a reason.

Reviewed on Dec 08, 2021


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