This game is pretty bad. The issue I have with it is that Resident Evil jumpscares usually feel like something you can anticipate. If you enter a one exit room with a corpse in it, you can be pretty sure he's gonna get up the moment you take the key item in the back. Predicting th jumpscare feels like a reward for attentiveness to game design. In this game, the jumpscares feel like the result of enemies magically teleporting to places that they cannot be. I was left feeling bored because the tension wouldn't build by giving me enough clues that a jumpscare was coming and letting me work myself up by wondering when it would hit.

Reviewed on May 17, 2024


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