I think it's a good game, but I don't see why everyone was making such bold claims about it. I think it has really unique visuals and aesthetics that separate it from most other games, and that's probably it's strongest attribute. The combination of the music and ghastly visuals really contribute to make a somewhat scary otherworldly jungle of an environment, very befitting its name. The player slowly gets access to a few really interesting tools that tend to have multiple uses that you discover through experimentation, which are all pretty fun. I think the game is a short but definitely good ~5 hours. But even with the innovative multipurpose nature of the tools you get, they don't actually lead to multiple solutions for any puzzle. For anyone one puzzle there's only solution, so those seemingly hidden features of a tool just become the norm. It's level design is pretty good with overlapping routes and going over the same part of a map because you unlocked a new route, and when you got stuck it was relatively straight forward to figure out where you needed to go. The world of animal well is pretty interesting, but no one part of it sits with me long enough that I feel super invested or connected to it.

I think the game is good don't get me wrong, but is more of a sign that we should be on the watch for the developer's (and publisher's) future endeavors as this is a good first showing that only shows promise for what's to come.

Reviewed on May 18, 2024


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