Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

January 13, 2023

First played

February 22, 2021

Platforms Played

Library Ownership

DISPLAY


Played again via The Cowabunga Collection.

Feel exactly the same as I did upon my last playthrough nearly two years ago. Another solid brawler that dives a bit too far into the quarter-guzzler side, but retains a lot of audio-visual prowess and a satisfying enough gameplay loop. When compared to the original arcade release, Turtles in Time is a massive improvement in terms of presentation and the smoothness of gameplay.

My local game store had one of those super-expensive reproduction cabinets set up, and I've given it a gander before, yet never finished it. On this recent shopping trip, I took my brother with me, and when gathering at the cabinet to play some Turtles in Time, we finally finished it.

Overall, Turtles in Time is a really fun arcade beat-em-up. My typical bread-and-butter brawler mechanics are present, giving a rather good felling arcade experience. Sadly, the lack of a few extra buttons leads to combat feeling far more samey than your average beat-em-up, yet that's made up for with really fun bosses, and the ability to play with three other people, with Turtles that control slightly differently from one another.

There's a decent debate out there between the merits of the Arcade/SNES ports of the game, and I've only ever played the Arcade version. I can't speak to the other version if that's any better, but I will say that nothing beats gathering around an arcade cabinet with some friends or family, then duking it out for about 45 minutes until you finish the game.