A rather fun battle royale experience, but the only thing it honestly has going for it in terms of being truly distinct from its contemporaries is that it uses the ultimately satisfying and constantly thrilling Call of Duty combat design.

In terms of the only other thing Warzone has that other games don't is the "Gulag" system, where upon a first death, the player in question squares off in a 1v1 match against another player who recently died; whoever wins that match is allowed to move on and reenter the game. The Gulag is a rather intruiging mechanic, and works relatively well, but the game can get rather frustrating when almost every time you exit the Gulag, you're thrown back into the map with no resources, and you're immediately pummeled into oblivion because you have a rinky-dinky pistol, and some guy with a gold-tier shotgun smacks you into next week as soon as you land from the aerial jump.

Warzone is a fun distraction to play in bursts, but it really needs to hit for the long game if it's going to outlast its immense competition. New modes, maps, weapons, vehicles, and more are needed to keep this feeling fresh in the long term.

Reviewed on Apr 01, 2020


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