Great horror gaming doesn't have to be photorealistic gory visuals and scary faces popping out at you every five minutes, and FAITH proves that perfectly.

On the surface, the simple 8-bit visuals wouldn't seem that scary. But when you add in masterful audio design (including bitcrushed, computerised voices for dialogue), great art direction and unexpected jumpscares the atmosphere quickly pulls you in. That's even before the game pulls it's best tricks: rotoscoping is used for the cutscenes to create some truly chilling, memorable moments.

Each of the game's three chapters is more expansive than the last - what starts as a seemingly simple story expands into a fully fleshed out narrative, complete with it's own lore. When you add in some intuitive puzzles and some fiendishly difficult boss fights, this is a more complete experience than a lot of horror games with six-figure budgets.

If I had one complaint, without spoiling too much, it would be this; the game's "true" final boss has the same problem as Elden Ring's - you're essentially fighting two bosses in a row without a checkpoint in between. Given how difficult the final final boss is, it's pretty damn annoying.

A truly unique gem of the genre. Everyone who proclaims themselves as a horror game fan owes it to themselves to play FAITH.

Reviewed on Dec 15, 2023


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