The most unique and memorable dungeon crawler I’ve played in a good while. The game is one huge parody of 90s PC RPGs complete with random unexplained game mechanics, constant mentions of various written material you have to actively read outside of the game, dialogue with like every NPC and a surprising amount of lore and world building. The map design is chaotic and random and it’s incredibly easy to get lost, but with the amount of content in the game getting lost basically means finding another entirely different part of the game to explore. It’s advertised as having 600 hours of content on the creator’s website, and though that’s a obvious overstatement I wouldn’t be surprised if there were some random thing tucked away in one specific corner of one of the maps that actually has 600 hours of content. The game just feels that arbitrarily huge, and I still have ways to go to find everything despite getting one of the endings. The visuals are amazing as well. thecatamites’ games always look visually interesting and this one I especially love. The blend between 2D art and animations with 3D environments is something I experienced a lot in his newer games and it’s still just so good. Gameplay wise I can imagine a lot of people not liking this, but if you want gameplay thecatamites games are the last place to look anyway. Overall it’s fire, I need to go on a thecatamites marathon sometime.

Reviewed on Mar 12, 2024


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