Fixed camera angles, at their best, serve as a way for the developer to highlight specific objects & challenges in a view which allows the player to comfortably navigate while remaining tense & mysterious. Perhaps that isn't something that everyone can agree upon, but in the case of this game, I think fixed angles, or any other camera for that matter than the one given to us, particularly in close combat areas, would have been better. What the game lacks in controls, camera, direction, objectives (glorified errand runner), & combat, it makes up for in some genuinely fun environments/setting, & some clever variety that no matter how frustrating the game can be at times, still has an air of charm to it. It's not completely unbearable, but it certainly isn't fun nor interesting.

Something we can all agree on, however, is that Blue Stinger is a christmas movie.

Reviewed on Jun 02, 2021


4 Comments


2 years ago

The Japanese version has fixed camera angles

2 years ago

no kidding? would still likely fail to add any endearing charm to the central gameplay but if i were to ever replay this, i would certainly opt for that version to add a bit of comfort to the controls.

2 years ago

Fixed camera angles + tank controls are GOATed. Also I didn't know about the Japanese version, wonder if there's a hack to restore it

2 years ago

I've actually played through this now and I can confirm the Japanese camera angles are way better, what they did to this game in the west was butchery
I'm not saying it's a masterpiece or anything unmarred but I can't even imagine how much worse this game must feel in the western release
The fixed camera not only provides a wider view of your environment, making navigation way easier, but it also really makes the environments shine and brings out a lot of magic in them when you see them from the angles they designed with (especially in 4K and widescreen)
it's not actually tank controls in the Japanese version either, the character goes where you point the stick, I thought it controlled pretty well for a game with this kind of reputation, clunky but manageable
to anybody who's reading this and wanted to like this game but dropped it, try the Japanese version, it's the original vision of the director who only changed it to appease Activision