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Equal parts creative & by the books. A wholly unique take on the dried-well heist concept executed with the utmost charm brought about by clever little gadgets & a wholesome bonding of the most likeable trio without ever saying a word. If there were, say, a small handful of missions equally creative as the finale in which every bit of your arsenal is utilized, the package here would rev engines in dozens of developers to come. For now, however, I am using my binoculars to peer into my heart enveloped by the cold wires of a full motherboard. My circuits blown.

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Reviewed on Sep 28, 2021


3 Comments


2 years ago

I'm curious what games you're thinking of when you call heist games a dried-well. I feel like it's a concept done a ton in other mediums but there aren't many games I can think of that give me that same feeling like this does.

2 years ago

I was mostly referring the heist concept executed in various mediums, not strictly in the realm of video games. But typically heists represented in film, for example, is something I find to be vaguely boring as they tend to either go in the sickening clever or ass-blast action route. Given the creative freedom in video games (this one in particular), it was extremely refreshing to actually control how each mission goes.

2 years ago

Yeah that's fair. I'd definitely be open to more games like this where you have to figure out heists yourself. Closest other thing I can think of is Gunpoint, which is quite good but doesn't quite scratch the same itch.