Ok this one's got a special place in my heart, as Code Veronica is (probably) the first videogame I ever played. Despite that, I tried to be mostly objective, but the nostalgia may have clouded some of my thoughts.

Starting with what I liked, I mostly don't mind the campy tone, this game goes for an action movie style and it quite succeeds at that. The over the top Alfred or the ludicrously evil Alexia serve really well as the main villains, and the surprise appearance of that pre-established character is more than welcome and makes this game the stepping stone for what would be one of the most recognizable videogame antagonists of all time. Story-wise, for an RE game this is also pretty interesting. We see how Claire and Chris finally met again and we also explore the history of one of Umbrella's founding families. As for the presentation, it obviously has aged, but I'd say it still looks really well, as it uses creative camera movement and angles and really good lighting, the new enemy designs are awesome and the music is probably the best of the entire saga.

Now for what I didn't like that much... Steve. It's mostly that annoying ass voice, but I also don't like his weird one-sided crush on Claire, it feels unnecessary and there are some almost creepy moments along with it. The pacing is also a bit off, while Claire's Rockfort Island and Chris's Antarctic base are really fun, the parts in between are just really boring. And finally the gameplay, while being the classic style it lacks a lot from RE3's additions which would have fit perfectly with this game's more action-y style and would have made some of the boss fights less tedious.

Again, this is an angular piece of my childhood and one of the main reasons why I love videogames, so it has a lot of value for me, but that doesn't mean that I can't look at its flaws and talk about them. And do you know what would solve most of these flaws? A FUCKING REMAKE COME ON CAPCOM WHAT ARE YOU WAITING FOOOOR?!

Reviewed on Aug 24, 2023


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