MOAR LIKE breath of the waifu!!!11!11 (jk these arent even that similar)

This is solid for what it is. I find rapid party swapping games with shallow but snappy action rpg combat like this really alluring, and the elemental reaction system feels nice and just complicated enough to give things some thoughtfulness. I haven't found the gacha elements to be intrusive or obnoxious yet but time will tell, and I'm still worried about this business model and what it signifies for games in the future! This narcoleptic flavorless anime world has totally underwhelming and tedious lore / characters, but the visual presentation is still really confident, readable, and sometimes picturesque. Some of the loading screens are kind of appalling, especially when you need to enter/exit buildings repeatedly for insipid NPC quest progression. There are also WAY too many systems and similar items for my liking-- I feel like theres so much meaningless environmental/UI clutter and collecting/upgrading of shit that doesn't really amount to anything other than busywork. Busywork is kind of the goal and intent of the game though? I cant imagine getting emotionally invested in this world or engaging with it with all my focus, but this is totally a satisfying and well-made thing to putz around in while watching/listening to other things until you abruptly abandon it, never to think of again. I'd much rather be playing this than ANY assassins creed but also ive literally already forgotten everything about Genshin and it's been 1 day since I played it!!!

really shockingly full experience for an (initially) free title but I definitely will never ever spend a cent on this and can't imagine doing so

Reviewed on Oct 28, 2020


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