This one is an experience that reminds me of the Tales of saga thanks to its charm and colorful approach on the presentation side and of course with Motoi Sakuraba making the music here makes it even more familiar. Definitively this was Camelot Software Planning's golden era and I think Golden Sun is, as a whole, its masterpiece. There is... something unique with Camelot's GBA games and this is no different in that regard.

Story wise is on the classic side, almost like a fairy tale that progressively turns into its own thing, never losing the lightweight dialogue. Quite warm even in their darkest moments, tho a little bit rough at the last second of the game. Clearly they already had the idea of two games separated to tell the same story complete. There are a lot, and I mean, a whole lot... of puzzles during the adventure, some of them feel too "gamey" but when not, puzzle design shines, having to play with the environment using different magic spells, here called psynergy. Combat is probably my favourite thing of the pack. Golden Sun has a very dynamic class system when you have to be constantly using djinni and summon them all over again and viceversa while constantly changing classes during the same battle. This gives the four characters access to different psynergies depending of the class they're on. It's just great.

Overall a very good experience and probably the best GBA game I've ever played. I'll do the second one someday.

Reviewed on Feb 18, 2024


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