Definitely one of the most ambitious Interactive Fiction/Cyoa books I've seen, especially for a mostly solo project, while still in it's earlier parts (only 2 episodes released out of a planned 15) the amount of reactivity to your choices is staggering, just the prologue has you choosing between 5 different races, 6 backgrounds, 4 skills and 3 masters that have reactivity, both minor and major through the entire story.

The world is also pretty distinctive, usually most high fantasy worlds just mesh together in my mind, but Wayfarer's main distinction is that magic is so common, everyone has it and knows how to use it to some degree, the rarity is that some people are born, not only unable to use any kind of magic, but also immune to it, this means just as a mage's fireball would have no effect on them, so would healing magic, and their presence near a magic item could disrupt its runes. In a world where magic is such a common day to day thing, their entire existence is affected, these people banded together and created a bounty hunter guild, both to deal with magical anomalies and to have a home for other Magiani people, called Wayfarers, You play as a member of the Wayfarers, during a time where the guild has been almost decimated, as you look for clues to learn what happened to the guild.


Even if this story is still in its beginning, i definitely recommend a read, the 2 released episodes already sum up to almost a million words(with the average playthrough of 100k+ words) and one read took me around 8 hours, according to the developer, the game's first act (Eps 1-3) will always be free

Reviewed on May 11, 2023


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