Solidly enjoyable sci-fi gold box rpg and a pretty good console port (albeit with some things simplified/cut for space). The short run time of around 10 or so hours ensures it doesn't wear out its welcome. Has a straightforward plot that takes you across various planets and a number of optional sidequests.

It can be easy to land yourself in a bad spot so keeping a backup save from before the start of a mission is advised. The game boasts a pretty good number of decisions and skill-checks that can alter how scenarios play out, mostly in the form of granting you rewards for passing checks or making the "right" choice, but occasionally with some brief divergent gameplay paths.

Like many older rpgs there are a handful of skills with limited use (looking at you 'library use' and 'rocket repair') and others that are practically mandatory, but your 6-man party offers enough flexibility you should be able to easily cover everything you need and then some.

Combat is simplistic early on due to the mostly ranged nature of combat minimizing the effectiveness of positioning, though this becomes more necessary later on as aoe explosion attacks become more and more prevalent among enemy types. Plus there's a variety of different grenade types with varying effects.

Not an all time great, but a game that's easy to enjoy and could easily serve as a great introduction to older crpgs for those curious but that struggle with some of the more complex or esoteric games in the genre.

Reviewed on Mar 18, 2024


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