I would say that Ultima V was "ahead of its time", but the sad reality is that there are still hardly any games that can measure up to its qualities: a rich, living game world, where every single NPC has its own daily routine and can be engaged in naturally flowing conversations; the ability to interact with almost every object in the environment; completely open, non-linear progression instead of a "main quest line"; a deep, thought-provoking story that is still relevant today; and I'm not even talking about crazy things like the simulation of wind, moon cycles and planetal orbits. How they managed to do all this on an Apple II in 1988 is a goddamn miracle to me. Over 30 years later, Ultima V is still the most ambitious and perhaps the greatest CRPG of all time.

Reviewed on Jul 22, 2022


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