It is ironic that a game series with themes of the importance of memory – to the point where it makes sure you remember every story detail at the end of each chapter – gets a remake that deceives you with a twisted version of events.
My misgivings already took shape, knowing that at the very beginning of the game you don't get candy from the captain, and it only got worse from there.
The DS part was serviceable at best. The Wii portion, on the other hand, left a bad taste in my mouth.
I won't go into all the changes, but I will say that from the character redesigns that stripped them of their 2007 aesthetic, to the toned down BGM, to the environments that looked better on the Wii, to the progression that's more railroaded than the original that was literally on rails, to the most important thing; the creative puzzles, of which there are none. Everything feels like a cheap downgrade. A 16 hour game cut in half. The one positive being the end credits showing Taisuke Kanasaki's lovely art.
There is a part of me that still hopes for a Hotel Dusk revival, but it's obvious that it could never fulfil any expectations. I mean, what would they even do? Turn the iconic sprites into dull 3D models? It certainly won't look like that one a-ha music video.
I wasn't interested in getting Persona 3 Reload because I was doubtful of its quality. In fact, most of what I heard second-hand only confirmed this suspicion, but I still gave this one a chance, and I got my fingers burned. There are of course exceptions, but all in all, remakes are worthless.

Reviewed on Mar 31, 2024


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