This is a game I’ve owned on PSN for absolutely ages via my PS3, but the one time I tried to play through it years ago on that, it crashed like 30 minutes in and I had to give up XD. I got it free on Steam some time ago, so it’s been something I’ve been meaning to get to for a while, and it ended up being what I decided to do with the rest of my evening that Sunday night. It took me a little under 5 hours to beat the English version of the game using an Xbone controller.

Hell Yeah is the story of Ash, the skeletal rabbit that’s the prince of hell. After a paparazzi scandal catches him in a compromising position and he sees that there are 100 whole hits on it online (2012 was truly a different time XD), he vows to just go out and kill 100 demons, thereby certainly getting rid of everyone who’s seen the photo. It’s a very silly game that feels like a NewGrounds game that got an unlimited budget, and it absolutely drips late-era XBLA energy from every pore. Despite some references and such in the comedy being a bit dated (as one would expect in a comedy game from over a decade ago), I was very surprised at just how well the game’s comedy has aged. It’s a bit graphic for the sake of it, of course, but nothing that made me too uncomfortable, and I’m usually a huge baby about that kind of thing (so it must be fine XD). I was shocked to learn that it was made by a French studio, since it’s such a funny game in English I thought for sure that it must’ve been written by native speakers, but it’s a really cool and fun thing to be wrong about~. It’s a delightfully quotable game that sets out to be irreverent and ridiculous, and it accomplishes that fantastically as far as I’m concerned.

Gameplay-wise, Hell Yeah is a pretty darn competent action/adventure platformer too! It’s not quite a metroidvania, as even though you’ve got upgrades slowly throughout the game and do return to some areas later, the whole experience is very guided and linear. Even returning to areas is laid out to you explicitly, so it’s not something you need to remember to do or anything. Ash has his blade wheel/jetpack he rides around in and a whole bunch of guns to kill demons and monsters with, and boy is he excited to do it! These demons are something between mini-bosses and environmental puzzles (depending on the demon), and you always execute them with a WarioWare-style micro game (that you take damage from if you mess it up).

The level design is super varied despite the overall simplicity of the controls, so it remarkably never gets boring despite how much of a similar thing you’re doing from area to area. It’s a few weird ideas that end up coming together remarkably well, and I was delighted by just how far above my expectations that this game ended up hitting. It’s not a terribly hard game, but it’s not exactly easy either. I found it to be a nice challenge, which means it’s probably on the harder side given that I’m pretty comfortable with this sort of thing, but at least you have super grenades and a few other nasty tricks you can grind a bit of cash for to help you out if you hit a particularly nasty roadblock of a demon.

The presentation is really fun! Everything has a very 2012 Flash Game vibe to it, but with the presentation of a proper (even Sega published!) XBLA indie game. There are a ton of weird, wacky characters to run into, and they clearly had a ton of fun thinking up all of the areas and demons you encounter along your adventure. The music is also very fun, and it makes for a great backdrop to all the silliness and mayhem (with my particular favorite being the fake Euro-beat club song that plays in the club level x3).

Verdict: Recommended. It’s not a super incredible, must-play experience, but it’s really good fun as far as action games go! While not everyone will love the humor or the zaniness, if this sort of absurdity is your jam, there’s a lot to enjoy here. If you’re a fan of action platformers and absurdism with a bit of reference humor thrown in for good measure, this is one game that can make for a really fun weekend romp~.

Reviewed on Mar 18, 2024


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