The City That Never Sleeps is is effectively the title of the season pass of Spider-Man on PS4, comprising the 3 DLC mission sets released for it that together comprise what is more or less a 4th act that follows the main game's 3. It follows Spider-Man taking on a resurging Maggia crime wave led by Hammerhead. It took me about 12 or so hours to get all the trophies in all 3 DLCs, but that, as with the normal game, is a fairly easy task to accomplish compared to many other PS4 games.

Given that this is more or less 3 smaller stories that make up a 4th act, it almost feels like an expansion to the main game or a micro-sequel that reuses the same city. Swinging around the city was still as fun as ever, and the 9 new suits (3 per-DLC) were a very welcome addition to the base game's 29, but it is just more Spider-Man. Despite being shorter, the story is still well told, and I especially liked what they did with Yuri's arc over it. If anything, I kinda wish it had been one large expansion from the beginning instead of 3 smaller storys, as the larger connected narrative feels a little rushed compared to the base game's. The DLC's don't seem to run as well as the base game, though. There were several times where I would flying across the city on my way to another activity and the game would just freeze to load in the area I was going into, and a couple missions had a floating/frozen car that kinda made that mission freak out, where those were never things I encountered in the base game.

The pack of 3 starts out a bit lukewarm, with The Heist having some remarkably aggravating and not fun challenge missions (which were already the worst part of the base game, so making those worse is saying something), on top of some other fairly uninspired side activities and a difficulty level that's a bit of a step down from act 3 of the base game. It really picks up the pace in the 2nd and 3rd bits of the pack though, with Turf Wars and Silver Lining having a very nice difficulty curve across the whole of the TCTNS expansion with some really brutal new enemy types, much better challenge design, and some enemy base missions that will really test just how good a grasp on the combat you have. Even the bosses are damn tough compared to a lot in the main game, with the final boss of the 3rd pack, while not having the atmospheric gravitas that the main game's climax has, it was certainly a far harder boss.

If you were to buy the digital deluxe edition of the game, which is $80 compared to the normal game's $60, then that's a pretty good value proposition as far as I'm concerned. You're getting 33% more game, and you're paying 33% more for it. At $10 a piece separate, it's a bit of a bigger ask, as is the $25 for the season pass, but this is a very easy recommendation if you pick the digital deluxe edition on sale for $50 like it is at the moment of writing this review.

Verdict: Highly Recommended. While it's not exactly a must-play, completely revamped version of the main game's story, it's a very well executed expansion to the base game that is well-priced and has good value for money (which is something many other game's DLC's can't really say these days). Even if you may feel that paying $20-$30 extra bucks on top of the base game's $60 is a bit much, I can say with high confidence that this is gonna be something well worth checking out if and when Spider-Man ever gets a GOTY Edition sometime next year ^w^

Reviewed on Mar 18, 2024


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