And so my replay of Dishonored and my first playthrough of its DLC expansions is complete. I think my views on the main game have been fairly thoroughly covered via other threads, so my thoughts here will focus solely on the DLC's.

At first, I was tempted to say that the 2 DLC's together could've just been Dishonored 2, but after playing them, I've changed my thoughts on that. I did total ghost & no kill (neither humans, nor dogs (though many rats and river crusts fell at my grenades)) runs of all 3 games, meaning the pacing of my playstyle didn't change between expansions, and even then the main game was like 10 or 15 hours longer. While I can say that Knife of Dunwall and Brigmore Witches were probably originally intended to be 1 DLC expansion instead of 2 (you can even import your status from the end of KoD into the start of tBW), in terms of length of content provided, it is just an expansion, however good it may be.

Each DLC has 3 missions, two of which in each have huge, brand new maps, and one which is a reused map from the first game which is a much shorter mission. Though, even those reused maps manage to keep things interesting with different modifiers, enemies, time of day, or letting you go to parts of the map that were sealed off the first time, effectively meaning they're new areas (however small). The new maps are fantastic, huge, and full of the same goodies, story, and verticality present in the main game. Additionally, Daud has all new activatable powers (his passive unlocks are largely the same though) that makes him play fairly (not majorly) differently than Corvo, forcing you to take different approaches even if the map may be similar/the same.

Verdict: If you enjoyed Dishonored, then tKoW and tBW are fantastic additions to the great main game, and are very much worth playing. The GotY edition with all the DLC is only like 10 or so bucks at Gamestahp, or you can probably get it for like 5 on Steam. It's totally worth it. Highly recommended.

Reviewed on Mar 19, 2024


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