This review contains spoilers

It's okay. Much like how I feel about Minecraft Dungeons, Legends just feels like a gateway to the genre of game it represents for younger audiences. it's simple, straightforward, and plays it quite safe. I mainly just played the game's story mode with two other people, and after the games rather confusing start, it instantly becomes second nature and a fairly straight line. All the game mechanics are instantly taught to you in the opening tutorial, and neither really decide to go beyond that. For a Minecraft game, quite a few of its many elements from the original game aren't present here, just the bare minimum that ends up being just enough to give create the overall aesthetic. A few unique elements have been used for this game too, like key characters and animal mounts, which do fit into Minecraft's style well. As for the style and presentation of the game itself, it's hit-and-miss. The simplistic chibi style used for most of the character models here is a bit offputting, more with humanoid characters like the villagers, zombies and skeletons, and your avatar. The design ends up feeling way too far off what a Minecraft game should look like, and overall just lazy and the easiest route possible.

The gameplay, while rather engaging and fun at points, ends up just being boiled down to pressing a button and watching the game carry itself. I would suggest trying a harder mode if you plan on playing this game. Clocking in about 7 hours, the game will just breeze by you and leave you feeling quite empty by the end of it. The formula to how the game is carried out is instantly established and doesn't really change from start to finish.
The games UI is strangely difficult to navigate at the start, and you may end up tripping up a lot trying to find what you need. It all looks the same and doesn't really stand out at all.
Finally, the Pigmen enemies feel braindead a lot of the time. When they eventually attack a settlement or if you raid them, they more or less just run at you with no consequence. Other types of enemies just do the same, but have more health or some sort of gimmick to them, which hardly matters due to allies feeling overpowered, no matter if they're in their element or not.

Overall, it's a fine experience if you like strategy games and don't feel like having much of a stressful time during a game. If not, act like this didn't exist in the first place.

Reviewed on May 07, 2023


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