The introduction to Fire watch is captivating and intriguing. The simple text on a blank screen detailing the lives of Henry and Julie makes you want to know more, and it makes you feel for the characters of Henry and Julie, even though you haven't even met them yet.

Fire watch did stuff different for me, and i truly appreciate it. The gameplay of fire watch is unique and i love it. Walking around the Shosane national park in the Wyoming wilderness makes you feel so much shit all at once. At the beginning it makes you feel curious and nervous, as it feels so big and scary, and you barely know how to use your dumb map. Then it makes you feel scared, and lonely, while still calm and captivated by the art of the trees (which, sidenote, the art direction this game took is fantastic, it just adds to the game and makes it feel more alive). The feelings that the woods give you is based off the story, which was short and sweet and beautiful.

The relationship between henry and Delilah is super intriguing and incredibly well done. While you never see her, you feel connected to Delilah as she accompanies you through the entirity of the story over your radio. The story itself is fantastic, as it ramps up into a giant mystery with a powerful message. Not too much to say on that, just thats it's very well done.

Overall, Fire watch is a lot of things at once. It's calming, its terrifying, it's intriguing. And somehow it works to feel connected. Connected between the story, connected between the characters and connected between the world.

Just go play it man, you'd be doing yourself one hell of a favour

Reviewed on Jun 04, 2024


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