A completely inoffensive little puzzle game that gives The Room vibes (the video game not the Tommy Wiseau joint).
Free on Epic games, I played this over three days but could see mobile being the better format for it by adding a little extra enjoyment to the whole thing with a small sense of tactility.

To sum Doors up, you have little Door based dioramas that you can interact with, pick up items such as levers and keys, find where they are placed, turn or twist and so on until the door opens and you’re done. Each stage has two hidden gems and a scroll to add a little more challenge or replayability to the bitesize puzzles and collecting those gems unlocks extra stages at the end of each chapter for a total of just under sixty “door-o-ramas” to enjoy.

Doors strength outside of being a nice breezy experience is the inventiveness in some of its stages, themes ranging from steampunk to ancient aztec to pirates and more give some interactions you wouldn’t have expected and a somewhat fresh experience each time.
I say somewhat because the level of the puzzles is very simple and also quite similar, matching puzzles, tile sliding etc.

A weakness however in Doors is its attempt at a narrative, unlocked through reading scrolls. It’s all quite vague, “Chaos vs Order” and really just feels unnecessary. I can see the inspiration from The Room here but whilst the plot was never the biggest draw of that series it actually felt intriguing and not like total filler.
Another small annoyance, a specific issue for me and my terrible short term memory is that there is no mark on the screen for whether you’ve found the scroll or either gem.
These tasks are so small there feels like no reason to pass them, but getting through a stage to find that actually, you didn’t get the blue gem, because a lot of it blends together in the mind is truly an irritation that would be overcome by the smallest of UI.
Lastly some interactions via clicking feel either too precise or imprecise, giving you the assumption that you can’t do something you can or whipping you around the diorama because you’ve hit a pixel through a gap to the otherside.
These annoyances are all very small and not deal breakers but they do damage an otherwise extremely relaxed experience.

If you’re a fan of The Room or just want a small puzzly game to fiddle with in bitesize chunks, Doors: Paradox is worth a go.
Free on Epic and free but with in-app purchases on the phone (it may be broken down into three titles on that format) is the best price for it.

Reviewed on Feb 13, 2024


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