I loved the original version of this on the GBA when it came out 20 years ago and this remake on the Switch not only keeps the spirit alive but shows that this type of game is still a lot of fun, despite a few flaws.

As a puzzle game fan, I'm really glad this exists! I would've never expected Nintendo to bring back this series because it never seemed like anyone cared about it, despite it having a few sequels.

You play as Mario, traversing levels, collecting presents, unlocking doors and freeing mini Mario toys that Donkey Kong has stolen from the toy company.

The physics in the game are much different than they are in a normal 2D Mario game. If you're new to this series, it controls much more like an original Donkey Kong game, where Mario doesn't jump as high and he doesn't move quite as quick. Some will find this off putting but as a guy who played Donkey Kong growing up, I think it's great to have a throw- back like this available, even if it's not precise and takes a little getting used to.

I love trying to find out how to get all the presents within a level and get that gold star. Chances are, if you stumped on one, you'll go to a future level and learn a new technique only to return to the level that stumped you and get that gold star. It's a great feeling.

While I do quite enjoy the game, there are a few fiddly things. One is that the enemy hit box is strangely aligned or something, as there were times when I felt like I died on an enemy for no reason. I felt as though I landed on the enemy's head, not anywhere else. Dying isn't a huge issue because the levels are so quick to play, but it can still be annoying when you're right at the exit and this happens.

Speaking of dying, can we just get rid of the lives system for these games already? What's the point of it these days?

I would've also liked a bit more guidance on what the mini Marios can do. At times, playing with the mini Marios following can feel a bit trial and error and there are a few levels with them that will have you scratching your head a little. In the extra levels that unlock after you complete the main game, they're all mini Mario based. By this point, you'll probably have figured out all the mini Mario tricks but it would've been nice to know they can do certain things up front.

Because of this, I would've liked some kind of "preview mode" where you can look at the level before you start, as there is a timer and it starts ticking as soon as you begin.

I would've also loved a toggle mode to bounce between the GBA graphics and the current, as so many remasters do these days, but unfortunately since it's remake, that isn't an option.

But what is here is an enjoyable puzzle game with a ton of levels and replay-ability with time trials and gold stars to collect. While there is no real reward for 100% in the game (It would've been nice to get a gold Mario to play as or something) solving all of these levels is a lot of fun.

Reviewed on Mar 10, 2024


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