I really felt like I'd accomplished something when I finished Grim Fandango after what seemed like years of on and off chipping away at its many obtuse puzzles. In fact, it took all of my fevered imaginations to complete many of those puzzles, and I'm quite sure that that was per the designers' wishes!

Peter McConnell's music adds much to an already rich platter of goodies, and the icing on the cake would have to be Tim Schafer's great writing. Those cut scenes and character asides still crack me up to this day. (One of my favorites from Manny: "I'm not carrying that sign. It's demoralizing.") The thing I also enjoyed was the way the game was divided into years one through four, which added to the sense of travel and accomplishment. And still a 5-star game for me despite those wacky puzzles.

Reviewed on Dec 13, 2023


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