A step back in every meaningful way for the series, if not two.

So to begin with, at the very basic design level, what we have is an array of incredibly simple and short missions; the aspect of previous games that involved an element of exploring and interacting with the environment is gone. Difficulty is also gone.

Secondly, instead of cinematic cutscenes, you get comic book esque presentation of story -- again, a downgrade. I couldn't bring myself to play past a couple of hours.

Reviewed on Apr 02, 2024


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