Syndicate 1993

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DISPLAY


An overly ambitious game that managed to get some cool things right because of just how much they tried to do here, but also suffered as a result of scope creep. Controlling your squad of cybernetic hitmen while you run around town completing missions was cool, especially brainwashing people to fight for you, but after a while the novelty wears off the and the repetitive and somewhat tedious nature of the whole loop starts to overtake the fun.

The plot exists in service of your objective of world dominance, so without a more cohesive reason to keep taking out enemy syndicates, the cracks in the game become more apparent the longer you play, namely the mission structure and clunky AI.