It's the definition of "greater than the sum of its parts" for me. The combat can be awesome at times, but the lack of enemy variety can also be annoying. The exploration is slow-paced, but it's also great at creating memorable and intense procedural moments. The side-quests are amazing and merge into the main game in a way that I've never seen in any other game, but they can also lack the sense of completion sometimes. The main story has its great moments, but it's diluted between so many hours of gameplay that at the end it felt a little rushed. And still, somehow, I loved my time with this game and felt really emotional at the end of the journey. It's just that it's always transitioning between clunky and great, but in a really unique and artistic way that somehow works in its favor. 


Give it a shot, but don't expect something that it's easy to get into: at times it can be obscure on it's mechanics and will require planning and effort to complete, but its all part of it's charm.

Reviewed on Apr 21, 2024


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