An intriguingly written text with absurdly funny yet simultaneously unsettling imagery, narrating the story of a psychologically wounded schizoid.

Apart from the characters visible on the screen (minimally depicted with thick pixel art in bloody tones), there are two active sides: a certain voice that directly influences the actions of the main character (the narrative is from her perspective) and the player. The presence of the player in the narrative doesn't entirely break the fourth wall, as according to the plot, the schizoid imagines herself as the heroine of a visual novel, and consequently, someone from outside is observing her actions and reading all her monologues. A simple but surprisingly fresh twist.

It's pleasantly light but at the same time engaging read.

Reviewed on May 13, 2024


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