Keep in mind one important thing : this is NOT a GTA-like. Yeah it's in open world, yeah you can somewhat steal car, but even then you need to learn how to stealth the car during the main mission. The game is way more punitive if you messed up.

The intention here is to immerge yourself in a story with 30s atmosphere. A lot of game design choice contribute to this intention.

But that's not excuse everything of course, this game prioritize way too much story over experience. And the aspect which suffer the most are the combat.

There is no real recoil in different weapons, it's a pain to aim something since the feedback is very mediocre. Even when you shoot a ennemie sometime they don't take any damage. And if you hide good luck to see anything since the camera don't help at all.

Yeah i know it's old and all but the first max payne was released 1 year ago and the gunfights are much better for example. I don't think this game really need gunfight at all to work.

Since the rest of the game work, okay the control in vehicles is heavy and slow, but i think it's way better for the experience to have heavy/slow control, it's really more playable like that than having a vehicle who run to fast and became way more difficult to control.

Like i said it contribute to the experience since it's a game who demand to take your time and be patient. Completly different take to action games in open world for sure but unique.

The atmosphere, storyline are also very good (the final is a good paid off), good pacing, good ost.

Reviewed on Mar 11, 2021


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