Chernobylite incorporated a few traditional RPG elements while also attempting to hold up as a first-person shooter, but it mastered none and remained in a middle ground. I found early exploration to be pretty great, the decrepit and bleak environments beautiful due to 3D scanning, yet the maps offered very little later on, and the story suffered with pacing. The missions themselves, which usually consisted of going from point A to B, got repetitive.

The most ambitious thing about it had to be the ability to change every decision, of which there were many, resulting in the timeline being altered. I'd never before encountered such a mechanic.

Reviewed on Jul 15, 2023


Comments