If a gacha game ends up being my GOTY I'm doomed.

Taking notes from Breath of the Wild feels like the most obvious thing in the world, but they add a simple but engaging combat system that makes it feel like it's own thing. Sending out a butt load of elemental skills and having them react in various way to just melt the enemy is incredibly satisfying.

The characters you meet along the way all have nice little adventures that flesh them out. The side quest are short but can be evocative. All the tertiary dialogue found in books and from NPC's bring a lot of life to the world. However, when it comes to the main story it ends up being a little weaker. The big moments are rushed through and lack any sort of build up. They just kind of come and go with less impact than they deserve.

This should be the exact kind of game to activate my loot box brain worms, but luckily it's fun enough to just play without feeling the need to drop mad amounts of cash. Which is very fortunate because the pull rate for 5 star characters is disgusting. I have played for approximately 200-300 hours and have pulled 2.
The incentive to buy is very dangerous.

This is definitely the most value I've personally gotten out of a free game.

Reviewed on Dec 03, 2020


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