I can feel what this game is going for, but I feel like it was executed badly. This game feels like it was built to be a fast-paced run-and-gun game, but added mechanics that felt like I was punished for doing so.

At the start, the game was pretty fun, but then the enemies started to take much more hits. I felt like this threw off the combat by making it slower when the game felt set up for you to blast through.

The enemies' bullets felt way too fast, even though the bullet time, forcing you to play slower to dodge the shots because of that.

The dodge mechanic making your gun accuracy horrible also sucked, basically making it useless to shoot while dodging. It felt more worthwhile to just tank the shots and kill the shooter than to dodge when facing 1-3 foes.

Most of the boss fights felt like they either lasted too long or too short and felt quite bland.

I was getting on average mid to high b ranks by running around and tanking shots and it felt like I was playing wrong, but staying in a room and spending most of my time holding onto the W key felt way less fun.

The music was good though.

Reviewed on Jun 11, 2022


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