Third time playing this. First time on PSP. First time beating. This version of the game rocks. It's like the original Dragon Quest in that it's simple enough to be supremely casual, but it takes the formula of multiple party members and actually balances the difficulty enough to maintain that laid-back nature. Now, this is a 2007 remake of a 1987 video game, so it's obvious there was much improvement from that initial experience. I played the original NES Final Fantasy back in college and it was a neat game with way too much grinding. Dawn of Souls fixes the experience up a bit, but I didn't put a White Mage in my party for some reason and could not outheal the final boss. Basically, this game has been on the backburner of my mind as and experience I could not actively say I completed. It's still not, technically, as the one side dungeon I did, of which they added five, I think, took way too long and felt poorly balanced compared to the rest of the game. I think they're meant as some form of masochistic perversion for people who just can't get enough of Final Fantasy 1, so I'm happy that's there for those guys. PPSSPP also allows me to speed it up, so I just took my evening today to beat it. My play log says 15 hours but real-time it only took me about 6. In actuality, I suppose that would make this game a lot worse in the grinding department than I felt it was. Still, I chunked out a lot of new music in my backlog of that as I played, but most of what I listened too wasn't anything special, so that stinks. 4/6

Reviewed on Nov 09, 2021


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